Description:Starships, aircraft, and vehicles, in almost infinite variation, are at your command, from fusion-power grav tanks to advanced technology lighter-than-air ships, from gigantic armored star cruisers to delicate ornithopters. Pick your power plants from a selection that ranges from primitive steam engines to matter-antimatter annihilation, with side excursions to solar power, batteries, explosive power generation, or even cold fusion.Tired of just playing with jump drives? Tailor your campaign around a wide selection of FTL options, from natural wormholes to stargates, stutterwarp, or hyperspace drives. Or if FTL is too advanced for you, conquer space the hard way, with Bussard hydrogen ram jets or Daedalus thermonuclear pulse drives. The cybernetics chapter alone has dozens of entries and provides a rich basis for adding cybernetic enhancement to any science-fiction game.Weaponry isn't slighted either. Rules and supporting data enable you to design small arms, conventional cannons, gauss weapons, plasma and fusion weapons, lasers, particle accelerators, meson guns, missiles, and more. Or counter them with reactive armor, electrostatic armor, meson screens, or nuclear dampers…We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Fire, Fusion, & Steel: Technical Architecture (Traveller: The New Era). To get started finding Fire, Fusion, & Steel: Technical Architecture (Traveller: The New Era), you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented.
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PDF, EPUB & Kindle Edition
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ISBN
1558781579
Fire, Fusion, & Steel: Technical Architecture (Traveller: The New Era)
Description: Starships, aircraft, and vehicles, in almost infinite variation, are at your command, from fusion-power grav tanks to advanced technology lighter-than-air ships, from gigantic armored star cruisers to delicate ornithopters. Pick your power plants from a selection that ranges from primitive steam engines to matter-antimatter annihilation, with side excursions to solar power, batteries, explosive power generation, or even cold fusion.Tired of just playing with jump drives? Tailor your campaign around a wide selection of FTL options, from natural wormholes to stargates, stutterwarp, or hyperspace drives. Or if FTL is too advanced for you, conquer space the hard way, with Bussard hydrogen ram jets or Daedalus thermonuclear pulse drives. The cybernetics chapter alone has dozens of entries and provides a rich basis for adding cybernetic enhancement to any science-fiction game.Weaponry isn't slighted either. Rules and supporting data enable you to design small arms, conventional cannons, gauss weapons, plasma and fusion weapons, lasers, particle accelerators, meson guns, missiles, and more. Or counter them with reactive armor, electrostatic armor, meson screens, or nuclear dampers…We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Fire, Fusion, & Steel: Technical Architecture (Traveller: The New Era). To get started finding Fire, Fusion, & Steel: Technical Architecture (Traveller: The New Era), you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented.